BasicNoUIObjUnloadModule Method |
Unloads the module.
Namespace: WinWrap.Basic.ServerAssembly: WinWrap.Basic.Server (in WinWrap.Basic.Server.dll)
Syntaxpublic bool UnloadModule(
string fileName
)
Public Function UnloadModule (
fileName As String
) As Boolean
public:
virtual bool UnloadModule(
String^ fileName
) sealed
Parameters
- fileName String
-
Unload this module.
If this is a null string, use the value of the FileName property as the file name.
Return Value
Boolean
True if the module is actually unloaded.
Implements
IBasicNoUIUnloadModule(String)
Remarks
The module is unloaded if it is not active, otherwise it will be
unloaded when it does become inactive, if it isn't reloaded first.
Macro/Module Paths
Macro/module paths are typically file paths.
However, it is sometimes useful to work with macros/modules that are not
stored as files.
A macro/module path is of the form:
Part
|
Description
|
---|
'*'
|
Paths that being with '*' are non-file system macro/modules.
The application provides the methods for reading and writing these files.
Paths that begin and end with '*' are hidden from the IDE.
User's can't step into or otherwise inspect the contents.
|
'**'
|
Paths that begin with '**' are non-file system modules.
The application provides the methods for reading and writing these files.
Running an event-driven module loads it using LoadModule.
|
path
|
This is the identity of the macro/module.
|
Example
Load module TEST.BAS and then unload it:
if (basicIdeCtl1.LoadModule("TEST.BAS"))
{
MessageBox.Show("TEST.BAS is loaded.");
BasicIdeCtl1.UnloadModule("TEST.BAS");
}
If BasicIdeCtl1.LoadModule("TEST.BAS") Then
MessageBox.Show("TEST.BAS is loaded.")
BasicIdeCtl1.UnloadModule("TEST.BAS")
End If
if (basicIdeCtl1->LoadModule(L"TEST.BAS"))
{
MsgBox::Show(L"TEST.BAS is loaded.");
BasicIdeCtl1->UnloadModule(L"TEST.BAS");
}
See Also